A new Star Wars Outlaws update is live on PC, PS5, Xbox Series S, and Xbox Series X. The update, which has been titled Update 1.5.0 for the simple fact that it is the fifth update to the 2024 Star Wars game. And according to Ubisoft, the update has âa myriad of performance improvements and adjustments.â In addition to this, Frame Generation and DLSS options have been updated as well.
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On PS5, the new Star Wars Outlaws update takes up roughly 6.7 GB of space, while the Xbox Series X|S version takes up 7.1 GB of space. It is unclear why the file sizes between the two machines are different. The same is also true for the update on Ubisoft Connect, 6.3 GB, and the update on Steam, which is 7.5 GB.
Below, those interested in knowing more about the update can check out the entire and official patch notes for it.
Star Wars Outlaws Update 1.5.0 Patch Notes
General Gameplay
- Balanced damage done to ionized enemies
- Fixed an issue with NPC collision area in syndicate districts that prevented shooting in some situations
- Smoothed NPC transitions for going in/out cover
- Fixed an issue where capital ships would not spawn in space
- Improved enemy AI when detecting grenades and when Kay is hidden in smoke
- Fixed an issue where enemies would take cover behind hollow fences
- Fixed an issue where fast travelling on Akiva to the Abandoned Hideout could cause an infinite loading screen
- Fixed an issue where the Wanted status would not decrease in certain areas
- Fixed an issue where some NPCs would get stuck in combat areas in an Imperial compound on Toshara
- Fixed an issue where VFX would impact the entire screen when shooting outdoors from an indoors location
Performance
- Fixed an issue that caused performance drops when aiming the camera straight down with RTDXI enabled
Graphics
- Fixed an issue with flickering lights at the bottom of the screen on consoles
UI, HUD and Settings
- Updated options for Frame Generation and DLSS
- Improved detection when âin-combatâ state
- Fixed an issue where item descriptions would not show in the loadout menu
- Fixed an issue where intention icons no longer appeared above NPCs
Audio
- Fixed combat music not playing in syndicate territories in cities
- Lowered Nixâs footsteps volume
- Fixed missing contract VOâs
- Improved music playback in The High Roller quest
- Improved Flyer creature foley playback
- Improved VO loudness issues on localized versions of the game
Cinematics
- Improved quality of âThe Dealâ cinematic in Wild Card
- Fixed an issue where characters could get stuck in a T-pose during the sabacc tournament in Wild Card
Camera
- Fixed an issue where Kayâs head would face a different direction than the camera
Worlds, Fauna and Flora
- Improved the takeoff animation of the aglis flyer on Toshara
- Added additional flee animation and audio to scurriers on Tatooine
- Fixed an issue with terrain blending on Tatooine
Photo Mode
- Enabled option to toggle cinematic lens effect
- Fixed an issue where Nix could be seen clipping through Kayâs chair if photo mode is activated when planting a card during sabacc in Wild Card
Accessibility
- Fixed an issue where in-game objects would not change color when switching between colorblind presets
- Fixed an issue where simple numerals in sabacc would not show correctly
- Fixed an issue where swapping a button for âOn Footâ would also change it for the Speeder and Trailblazer
- Fixed an issue where you could get stuck in the Custom Control screen when using a mouse and keyboard
- Fixed an issue where the gadgets wheel could not be opened after switching the input to toggle
- Fixes for various high contrast mode bugs and inconsistencies
- Narration on the map screen now reads distance to points of interest
Sabacc:
- Fixed an issue when leaving a sabacc game if an enemy is playing the âEmbargoâ or âDirect Transactionâ could prevent continued play at the table
- Fixed an issue where Kayâs left hand would suddenly disappear whilst âauto-successâ was enabled when using the magnetic dice
- Fixed an issue where suspicion states were not registering correctly when caught cheating
- Fixed an issue where SFX would play/trigger at incorrect moments Â
Miscellaneous
- Fixed an issue where some NPC clothing was clipping
- Fixed an issue with random floating objects
- Fixed an issue where defeating enemies using the âBlastâ or âPulseâ Power module would not count towards the Power Surge Ubisoft Connect Time-Limited Challenge
PS5 Pro
- In addition to the âQuality (60FPS)â mode, the three base PS5 options of âQualityâ, âPerformanceâ and âBalancedâ are now selectable graphics options
- An âUpscaler Typeâ toggle has been added allowing you to use either PSSR or FSR
MAIN & SIDE QUESTSÂ (beware of spoilers)
Canto Bight
- Beginnings
- Fixed an issue where Kay would be unable to speak to vendors or Preeban after winning a fixed Fathier race
Toshara
- Codebreaker
- Fixed an issue where a player could get stuck behind an energy barrier after reloading a save
- Tosharan Treasure Intel
- Fixed an issue where the intel chain does not start after reading the IWM datapad
- The Wreck
- Fixed an issue where Kay could get stuck navigating a narrow passage
- Contracts
- Fixed an issue where a slicing terminal will already show as unlocked if completing a contract for a second time
Tatooine
- The Hotfixer
- Fixed an issue where Kay could get stuck by using the speeder boost to jump into the Sarlacc pit
Akiva
- Viper
- Fixed an issue where the viper droid could not be damaged once it reached half health
- Contracts
- Fixed an issue where a âSpy on Pyke Districtâ would fail on completion
- The Veteran
- Fixed an issue where players were able to access the quest area prematurely
- The High Roller
- Fixed an issue where Kay was not able to talk to Landoâs associates after the shootout
Kijimi
- Passenger
- Fixed an issue where the quest fails when the pirate ship hyperjumps and the mission cannot be complete after a reload
- The High Roller
- Fixed an issue where Kay is not able to interact with Avrar to get Landoâs token
Wild Card â Story Pack
- Wild Card
- Fixed an issue where the mission would not complete if the player is at the maximum Wanted Level
- Fixed an issue where collecting the intel on the shuttle would not register and progress the quest
- Fixed an issue where the quest marker does not appear above the shuttle when pressing up on the D-pad
- The Game
- Fixed an issue where the mission wasnât automatically tracked in the journal once completing the prior quest
- Fixed an issue where a platform was incorrectly placed when escaping from the Morenia
- Fixed an issue where a player could get stuck in a dying loop sequence at the end of the quest
- Double Down
- Fixed an issue where the quest item could disappear if not picked up at the Western Camp before defeating enemies at the Southern Camp
- All In
- Fixed an issue where actions would not be registered when resuming the game from a pause during a cutscene
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